
However, the cost to equip yourself with one card (or more cards) is quite expensive. Using more cards significantly improves rendering speed, as OctaneRender performance perfectly balances the number of GPUs. So, relying entirely on GPUs for rendering results in extremely good rendering performance and scaling.

OctaneRender relies entirely on the GPU for rendering and does not use CPU (Besides scene loading),should be a stronger graphics card (or multiple GPUs) is required to increase OctaneRender’s rendering performance. Texture count limitations: Compute CapabilityĦ4 LDR (8 bit) RGBA, 32 LDR (8 bit) greyscale, 4 HDR (16 bit) RGBA, and 4 HDR (16 bit) greyscaleġ44 LDR (8 bit) RGBA, 68 LDR (8 bit) greyscale, 10 HDR (16 bit) RGBA and 10 HDR (16 bit) greyscale GPUs from the GeForce line are usually clocked higher and render faster than the more expensive Quadro and Tesla GPUs.Īs OctaneRender does not use the CPU for rendering, a fast multi-core CPU is not required, but it does significantly improve scene-loading speeds.Ĭompute capabilities required for octane features: Compute CapabilityĦ.0 and 6.1 (eg: Nvidia Titan X, 1080, 1070) Texture limits and differing power efficiency ratings also apply depending on the GPU microarchitecture. OctaneRender also requires a minimum of 8 GB RAM, and we recommend 16 GB or more.
Octane render titan drivers#
OctaneRender requires the latest CUDA 10 drivers and a CUDA-enabled NVIDIA video card with support for compute capability 3.0 or higher. We have worked extensively with OctaneRender users to be able to recommend you the right and efficient hardware with this special render engine. Slow render times lead to missed deadlines, reduction in your production capacity, and ultimately can cost you time and money. Therefore, to use OctaneRender integrated with the rendering application, you need a Workstation solution to get quick results and work efficiently.

It will fully calculate each light ray, delivering highly accurate depictions of your scene. When using OctaneRender, the render engines don’t have to use any tricks or cut any corners to speed up the rendering. With the high resolution required in OctaneRender projects and used with a variety of rendering engines, it is true for this package. Rendering any scene is a demanding task for Workstation hardware. With the performance capabilities OctaneRender provides, and the list of 3D applications it plugs into, it’s easy to see why it’s so popular amongst professionals. GameStreamĪPIs supported, including particular versions of those APIs.OctaneRender is one of the fastest and most popular render engines in the world. This information will prove useful if you need some particular technology for your purposes.

Display Connectorsĭual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). Types and number of video connectors present on the reviewed GPUs. Note that GPUs integrated into processors have no dedicated VRAM and use a shared part of system RAM. Parameters of memory installed: its type, size, bus, clock and resulting bandwidth. For desktop video cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility). Useful when choosing a future computer configuration or upgrading an existing one.

Information on compatibility with other computer components. Pipelines / CUDA coresĬompatibility, dimensions and requirements Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed.
